Warning: Pre-Alpha

This game is currently in pre-alpha, and at this time, I do not recommend running a game in it yet. Every single game mechanic and piece of lore is subject to potentially breaking changes.

Thank you for your interest in this game! You can follow its development at https://www.youtube.com/@trekiros

-Trek

Traceur

Sometimes, the best way to survive in the wasteland is simply to run faster than whatever is trying to eat you. Often found as couriers or scouts, traceurs jump from building to building, running so blindingly fast that they often finish their missions before their enemies even know they were there.

Tier 1

Footwork

Before and/or after making a melee attack, you can move up to 2 meters without spending any AP.

Parkour

Climbing does not cost you extra AP, and you have advantage on the technique roll you make when you fall on another creature.

Tier 2

Prerequisites: at least one tier 1 Traceur ability
Terminal Velocity

When you sprint, you can make one melee attack, spending AP as usual. If you do, the attack gains the area of effect (each creature within reach during your sprint) property.

Moving Target

If you have moved at least 10 meters during your turn, you can take the sidestep action once before the start of your next turn, without spending any AP.

Tier 3

Prerequisites: at least one tier 2 Traceur ability, and level 3
Hard to Catch

Whenever you use the sidestep reaction, you can also move up to 3m.

Tier 4

Prerequisites: at least one tier 3 Traceur ability, and level 5
TODO

TODO

Tier 5

Prerequisites: at least one tier 4 Traceur ability, and level 7
Inertia

Your Speed increases by 1, to a maximum of 10. You can unlock this feature multiple times.