Warning: Pre-Alpha

This game is currently in pre-alpha, and at this time, I do not recommend running a game in it yet. Every single game mechanic and piece of lore is subject to potentially breaking changes.

Thank you for your interest in this game! You can follow its development at https://www.youtube.com/@trekiros

-Trek

Doc'

People say beauty is on the inside. Having looked, extensively, you can positively say they are wrong. But at least, in a world filled with radiations, monsters and bandits, you aren't lacking for customers.

Tier 1

Shock Therapy

You can craft Stims. Additionally, when you use a stim, on yourself or another creature, you increase the next damage or attribute roll made by the creature by the number of hit points regained.

Medical Know-How

You can craft Stims. Additionally, when you use a stim, on yourself or another creature within 1m of you, you can make a Medium (DC 10) Technique roll. On a success, the target does not suffer 1 wound.

Tier 2

Prerequisites: at least one tier 1 Doc' ability
Urgent Care

As a use an item action, you can make a Medium (DC 10) Technique roll to throw a stim at a willing ally you can see within 20m of you. If you succeed, the stim is used on the ally on impact. If you fail, the stim falls on the ground somewhere behind the ally (it isn't destroyed, but you can't use it again until you pick it up from the ground)

Bedside Manners

When you finish a long rest, you can tend to your allies so each ally who took the rest with you can heal up to 1 wound. You can unlock this feature multiple times, and for each time you do, they heal 1 additional wound.

Tier 3

Prerequisites: at least one tier 2 Doc' ability, and level 3
Hypocritical Oath

An ounce of prevention is worth a pound of cure. You have advantage on attack rolls against hostile creatures if they are within 1 meter of an ally who has less than half their maximum hit points.

Miracle Worker

If a creature has been dead for 1 minute or less, you can Improvise to roll a hard (DC 12) Medicine check. On a success, the creature is brought back to life with 1 hit point, and you heal 1 of its wounds. On a failure, you cannot use this feature on the same creature.

Tier 4

Prerequisites: at least one tier 3 Doc' ability, and level 5
Anatomic Knowledge

You have advantage on called shots against humans.

TODO

TODO

Tier 5

Prerequisites: at least one tier 4 Doc' ability, and level 7
TODO

TODO