Warning: Pre-Alpha

This game is currently in pre-alpha, and at this time, I do not recommend running a game in it yet. Every single game mechanic and piece of lore is subject to potentially breaking changes.

Thank you for your interest in this game! You can follow its development at https://www.youtube.com/@trekiros

-Trek

Sniper

It's all about quality, not quantity, for you. You don't pull the trigger often, but whenever you do, someone drops dead.

Tier 1

Ambusher

Whenever you attack a creature which has all of its hit points, you deal an additional 1d4! damage.

Marksman's Reflexes

Once per turn, when you do a called shot, you can make the technique roll before choosing which limb or part of the target you're aiming.

Tier 2

Prerequisites: at least one tier 1 Sniper ability
Abattoir

When a creature you were Aiming at is reduced to 0 hit points, you can Aim at a new creature as a reaction, without spending any AP.

Punch Through

When you deal a critical hit with a ranged attack which does not have the Area of Effect property, you can make an extra attack against a creature which is behind the original target, and still within range of your weapon, without spending any AP or ammunition. You and the two targets must make a line.

Tier 3

Prerequisites: at least one tier 2 Sniper ability, and level 3
Surefire

When you fail a Called Shot against a creature you are aiming at, the target takes half damage instead of none.

Tier 4

Prerequisites: at least one tier 3 Sniper ability, and level 5
Death Itself

TODO.

Tier 5

Prerequisites: at least one tier 4 Sniper ability, and level 7
Gaze of Ruin

Your Technique increases by 1, to a maximum of 10. You can take this perk multiple times.