Warning: Pre-Alpha
This game is currently in pre-alpha, and at this time, I do not recommend running a game in it yet. Every single game mechanic and piece of lore is subject to potentially breaking changes.
Thank you for your interest in this game! You can follow its development at https://www.youtube.com/@trekiros
-Trek
Sniper
It's all about quality, not quantity, for you. You don't pull the trigger often, but whenever you do, someone drops dead.
Tier 1
Ambusher
Whenever you attack a creature which has all of its hit points, you deal an additional 1d4! damage.
Marksman's Reflexes
Once per turn, when you do a called shot, you can make the technique roll before choosing which limb or part of the target you're aiming.
Tier 2
Prerequisites: at least one tier 1 Sniper abilityPunch Through
When you deal a critical hit with a ranged attack which does not have the Area of Effect property, you can make an extra attack against a creature which is behind the original target, and still within range of your weapon, without spending any AP or ammunition. You and the two targets must make a line.
Tier 3
Prerequisites: at least one tier 2 Sniper ability, and level 3Surefire
When you fail a Called Shot against a creature you are aiming at, the target takes half damage instead of none.
Tier 4
Prerequisites: at least one tier 3 Sniper ability, and level 5Death Itself
TODO.
Tier 5
Prerequisites: at least one tier 4 Sniper ability, and level 7Gaze of Ruin
Your Technique increases by 1, to a maximum of 10. You can take this perk multiple times.