Warning: Pre-Alpha
This game is currently in pre-alpha, and at this time, I do not recommend running a game in it yet. Every single game mechanic and piece of lore is subject to potentially breaking changes.
Thank you for your interest in this game! You can follow its development at https://www.youtube.com/@trekiros
-Trek
Various Equipment
The following items are commonly useful to wastelanders:
- Nano Chip
- Hardlight Projector - glitchy
- Hardlight Projector - damaged
- Hardlight Projector - good condition
- Hardlight Projector - intact
- Thermal Vision Goggles
- Deployable Fortifications
- Repair Kit
- Ball Bearings
- Rope
- Lie Detector
- Jetpack
- Fire Extinguisher
- Handcuffs
- Gas Mask
- Voice Modulator
- Signal Jammer
- Police Scanner
A small device used to store information. The nano chip contains information about 3 perks of the Plot Twister's choice.
You can install the chip in your neural interface as a Use an Object action. The chip is ejected after a couple seconds, and you can't install the same chip again, but other creatures can.
After installing the chip, when you finish you next complete rest, you gain a level. When you gain this level, you can choose one of the 3 perks installed on this chip on top of any perk you would normally have access to.
This projector can be used to enhance the effects of a prism. Using a prism with this generator requires spending an extra 5โก.
This projector can be used to enhance the effects of a prism. Using a prism with this generator requires spending an extra 10โก.
This projector can be used to enhance the effects of a prism. Using a prism with this generator requires spending an extra 20โก.
This projector can be used to enhance the effects of a prism. Using a prism with this generator requires spending an extra 40โก.
You can see in darkness while wearing these goggles. The goggles stop working until you finish a short rest if you take fire ๐ฅ or cryo โ damage.
You can use this object to repair a robot within 1m of you. The robot regains up to 2d6 hit points.
When you use this object, you empty a bag of ball bearings on solid ground next to you.A 2m square is covered in bearings. A creature which attempts to walk through the area must succeed on a medium (DC 10) Speed check or it can't move until the end of its turn.The creature can choose to treat the area as difficult terrain to succeed automatically.
This device can be installed on a willing, restrained or incapacitated creature.Once installed, the device beeps loudly whenever the creature lies, unless it succeeds on a hard (DC 12) Bluff check.
You can spend 5๐งช at the start of your turn, to gain the ability to fly until the start of your next turn.
You can use this object to put out fire in a 5m square. Once used, this object cannot be used again, and you do not gain any ๐งช by scrapping it.
You can use this item to cuff a restrained or unconscious creature. The creature is restrained while the cuffs remain on. The cuffs can be destroyed (1 HP, DT 15). If you are the one who cuffed the creature, you have a key which allows you to unlock the handcuffs while within 1m of them.
Rules Tip
Because the creature is restrained, it has disadvantage on attacks, making it very difficult for it to break through the handcuffs with their high damage threshold of 15!
While wearing this mask, you ignore the negative effects caused by airborne toxins, poisons, pollution, etc...
You can use this item to change your voice to. You can either make your voice sound unrecognizable, or make your voice sound like someone else's.
You can use this item and spend 5โก to disrupt all radio communication in a 500m radius for 1 minute.
You can use this item to scan one person you can see. The scanner tells you their age, name, the profession they had before the Flare if they had one, and if they had a criminal record and/or an outstanding warrant before the Flare.