Warning: Pre-Alpha

This game is currently in pre-alpha, and at this time, I do not recommend running a game in it yet. Every single game mechanic and piece of lore is subject to potentially breaking changes.

Thank you for your interest in this game! You can follow its development at https://www.youtube.com/@trekiros

-Trek

Ammunition

The following table lists the items used to attack with weapons with the "Rare Ammo" property. It is also possible to craft special ammo types for weapons without this property, to give them additional effects.

Poison Dart

The target takes 2d6! ๐Ÿ.

Acid Dart

The target takes 1d6! ๐Ÿงช. On hit, its next attack also has disadvantage.

Cryo Dart

The target takes 1d6! โ„. On hit, the target must spend an extra 5 AP the next time it tries to move.

Stun Dart

The target takes 1d6 โšก. On a critical hit, it is also Stunned until the start of your next turn.

Missile

Missiles are necessary to fire a rocket launcher.

Napalm

Necessary if the flame-thrower has the Napalm mod

Armor-Piercing Round

Add 1d4! to the damage of an attack.