Warning: Pre-Alpha
This game is currently in pre-alpha, and at this time, I do not recommend running a game in it yet. Every single game mechanic and piece of lore is subject to potentially breaking changes.
Thank you for your interest in this game! You can follow its development at https://www.youtube.com/@trekiros
-Trek
Rare Prisms
These prisms are especially rare - either because they had very niche uses before the Flare, or because they were only created after the Flare had already destroyed most prism factories.
Cost: 5⚡, Duration: 1 round, Hit Points: 10 hit points
Effect: You create a small trebuchet in a 3x3x3m cube within 1 meter of you. When it is created, the trebuchet instantly activates. You can place one item you're holding in its pouch. The object is flung up to 50m in the direction of your choice.
Improved Effects: If using a projector of tech 2 or above, you can fling yourself or a creature you're grappling up to 20 meters instead. The creature takes 2d6! 🔨 bludgeoning damage (this replaces any falling damage it might have taken).
Cost: 20⚡, Duration: 1 round, Hit Points: 10 hit points
Effect: You create a small spherical hollow bunker in a 2x2x2m cube. The bunker has one opening on the side of your choice. Creatures within the bunker have 5 cover from creatures outside of it.
Improved Effects: If using a projector, this construct gainst gains additional hit points equal to 10 times the projector's tech level.