Warning: Pre-Alpha

This game is currently in pre-alpha, and at this time, I do not recommend running a game in it yet. Every single game mechanic and piece of lore is subject to potentially breaking changes.

Thank you for your interest in this game! You can follow its development at https://www.youtube.com/@trekiros

-Trek

Running Vehicle-Heavy Campaigns

On Running Vehicle Combat

The Plot Twister should consider the following advice to design fun vehicle combat encounters:

  • Reduce the distance between the players & their enemies as much as possible before getting into combat.
  • Put the players on different vehicles (or mounts), so they stay in control of their own movement, and melee-based characters get a chance to shine.
  • Put interesting obstacles in the terrain, such as ramps to do cool tricks off of, debris to use as cover, destructible things which can create obstacles for pursuers, or a sandstorm which obstructs visibility.