Warning: Pre-Alpha
This game is currently in pre-alpha, and at this time, I do not recommend running a game in it yet. Every single game mechanic and piece of lore is subject to potentially breaking changes.
Thank you for your interest in this game! You can follow its development at https://www.youtube.com/@trekiros
-Trek
Scav
Scavs are your average wasteland survivors. Every single scav has seen their fair share of violence and hardship, as the first few years after the Flare were the toughest. While scavs are trying to live a peaceful life, they also won't hesitate to do whatever it takes to protect their loved ones.
Scav communities. Scavs live in groups assembled around ties of blood, friendship, or simple happenstance. A scav community could go anywhere from a small survivors' camp of a dozen people, to a village of a couple thousands individuals. Each scav has a role within their group: some focus on gathering food, others are builders, others are doctors, etc...
The smaller the community, the more hats every member of the community has to wear. As a result, small communities tend not to have as many highly skilled specialists.
1d6 | Adventure Seeds |
---|---|
1 | One of the scavs in the PCs' camp went missing during a mission in a location which was thought empty. The PCs must investigate, find and hopefully rescue the missing person. But what secrets does this location hold? |
2 | The PCs' camp gets raided, and after dust settles down, it is clear the attackers had some inside help. Who is the traitor and why did they betray the camp? |
3 | While running from an acid rain storm, the PCs happen to take shelter in the home of a very territorial hermit, who has set traps all around his camp. |
4 | The PCs are part of a large camp of 600 people, under the tyrannical control of a former military leader. A revolution is brewing - which side will the players take? |
5 | A rival survivors' camp is attacking! But in the middle of the chaos, one PC realizes that a long lost acquaintance from before the Flare is part of the enemy. |
6 | There's not enough food to feed everyone in the PCs' camp. They'll need to find enough food to last the winter, before temperatures start to drop. |
Scav(Humanoid, level 0)
Interaction Options
The creature's movement is halved. It can use its action to end this effect.
The creature attacks with disadvantage. It can use its action to end this effect.
The damage roll automatically gains 1 extra critical success