Warning: Pre-Alpha
This game is currently in pre-alpha, and at this time, I do not recommend running a game in it yet. Every single game mechanic and piece of lore is subject to potentially breaking changes.
Thank you for your interest in this game! You can follow its development at https://www.youtube.com/@trekiros
-Trek
Surveillance Camera
A simple video camera, usually part of some kind of alarm system. Such devices are found in nearly all corners of the urban wasteland, especially in buildings belonging to a company or a government.
Surveillance Camera(device, level 0)
Devices are immune to being Frightened and to poison damage. However, while in sunlight or fully submerged in water, they are incapacitated.
When the camera sees a creature, or when it is attacked (even if the attack destroys it), it can emit a loud noise which can be heard for several hundred meters, and alert nearby robots and devices through radio signals.
Interaction Options
The camera is incapacitated until a creature within 1m of it spends 5 AP to turn it back on.
For 1 minute, you can see what the camera sees, and you decide whether or not it uses its Alarm reaction.
You can watch, save, or search through any recordings made by the camera since it was placed here.