Warning: Pre-Alpha
This game is currently in pre-alpha, and at this time, I do not recommend running a game in it yet. Every single game mechanic and piece of lore is subject to potentially breaking changes.
Thank you for your interest in this game! You can follow its development at https://www.youtube.com/@trekiros
-Trek
Melee Weapons
- Fisticuffs
- Bludgeoning Melee
- Finesse Melee
- Other Melee
On a critical hit, the target is Stunned until the end of its next turn.
On hit, you can push the target 1m away from you. On a critical hit, you can instead push it 5m.
You can hammer the ground at your feet to create a shockwave. If you do, the attack gains the Area of Effect (creatures other than you within 1m) property, but its damage is reduced to 1d6! + V.